Focus:
Create a racing game engine which would allow for quick, diverse, game creation with the intention of multiplayer on the iPhone and web.
Team:
Juha Kiili (Programming / Post Production / Audio / Design)
Vesa Nieminen (Programming / Design)
Arash John Sammander (Design / Art)
Technologies:
Unity3D, Adobe Photoshop, Adobe Illustrator, etc.
Results:
Created an open ended racing engine that could be used to create car games with different game mechanics, like racing and capture the flag, etc.
Video:
Youtube