Focus:
Create a casual and approachable pirate board game (13+ year old) with emphasis a generative world map, varying narrative, and emergent winning conditions.
Design Team:
Anne-Marie Grönroos
Arash John Sammander
Björn Lindholm
Jaakko Kemppainen
Results:
Currently tweaking rules based off of user tests and then looking at art and publishing options.
Tentative release date (Q3-Q4, 2015)